How to Play Minesweeper: A Beginner’s Guide

Open every square that has no mine. Each number counts the mines that touch it, including at the corners. Follow the examples to find safe squares and mines. Then try an easy board with hints.

Learn Minesweeper in three steps

Read a number, compare nearby squares, then choose a safe move. Try the two small boards below.

  1. What do the numbers mean?

    A number counts mines in the squares around it, including the corners. There are up to eight nearby squares. A 1 means one mine, and a 2 means two. A blank open square has no mines around it.

  2. How do you win?

    Open every safe square to win. Opening a mine ends the game. Flags are optional. minesweeperpatterns opens the center for you. Start by reading the numbers around that opening.

  3. How do you place a flag?

    Right-click a covered square to flag it. On a Mac trackpad, use a two-finger click. You can also hold Shift and click. On a phone, press and hold. Repeat the action to remove the flag. Check each flagged mine against the numbers.

How to Find Mines in Minesweeper

Use the numbers to choose your next move. Include the corners when you count. Squares outside the picture are open. Each flag marks a known mine.

Select every square you can prove has a mine.

111

See why

The 1 counts one mine around it. The seven open squares are safe, so the mine is in the top-right square. Place a flag there to mark the mine.

How to Find Safe Squares in Minesweeper

Use the numbers to choose your next move. Include the corners when you count. Squares outside the picture are open. Each flag marks a known mine.

Select every square you can prove safe.

⚑111

See why

The top-left mine is the one mine that the 1 counts. A mine at the top right would make two. So the top-right square is safe to open.

Choose your difficulty

Easy: 9 × 9 squares, 10 mines. Medium: 16 × 16 squares, 40 mines. Hard: 30 × 16 or 16 × 30 squares, 99 mines. Your first visit starts on Easy on a narrow screen, or Medium on a wide screen. The Hard board turns to fit your screen.

Each new game opens the center safely with an animation. The numbers let you find at least one safe next move. Later, you may need to guess.

Controls

Click to open · Right-click or Shift-click to flagTap to open · Press and hold to flag · Drag to move · Pinch to zoom

When the flags around an open number match its count, click that number to open the other covered squares around it. This is called chording. Check each flagged mine with the numbers first. A wrong flag can cause you to open a mine.

Use the arrow keys to move between squares. Press Enter or Space to open a square. F adds or removes a flag. N starts a new game. Your best times stay in this browser.

Find mines and safe squares

Look at every square around a number, including the corners. The number counts the mines in those squares. The middle number in each example touches eight squares.

One covered square, one mine

The middle 1 needs one mine around it. Only the top-right square is covered. The other nearby squares are open and safe. So the top-right square has the mine.

The mine is already known

The flagged top-left square is a known mine. It is the one mine counted by the middle 1. So the covered top-right square is safe. Count a flagged square as a mine once the numbers prove it.

Minesweeper with hints

Turn on Hints above the board. On a computer, move the pointer to see nearby hints. On a touchscreen, hints appear across the board. A small hollow circle marks a safe square. A faint mine icon marks a mine. Choose a square to open or flag.

Hints use the visible numbers and the total mine count. They update after each move. Read the nearby numbers, then check the hints.

1-2-1 pattern

Three covered squares sit above 1-2-1. All other squares around these numbers are known to be safe.

See why

The 2 needs two mines in the three covered squares. Suppose the middle square has a mine. Each 1 would then make its outer square safe. That leaves only one mine for the 2. So the middle is safe, and both ends have mines.

Check every square around each number. The three shown squares must be the only ones still unknown. Subtract any known mines that touch each number. Apply the pattern when the remaining counts are 1-2-1.

Minesweeper questions

Can I play Minesweeper with hints?

Yes. Turn on Hints above the board. On a computer, move the pointer to see nearby hints. On a touchscreen, all hints stay visible. A small circle marks a safe square. A mine icon marks a mine. Hints use the visible numbers and total mine count. Choose a square to open or flag.

How do I place or remove a flag?

Right-click a covered square, or hold Shift and click it. On a touchscreen, press and hold the square for about 0.4 seconds. Repeat the action to remove the flag. With a keyboard, use the arrow keys to choose a square, then press F.

Do I need to flag every mine to win?

Open every square without a mine to win. You can use flags to remember where you think mines are. You can also win without flags.

Is my first click safe?

Each game starts with a safe opening in the center. The numbers let you find at least one safe next move. Read those numbers to choose a square.

Can I finish every board without guessing?

Some boards need a guess. The starting numbers let you find at least one safe move. Later, check nearby numbers before choosing your next move.

When does the timer start?

The timer starts when you first open a square or add or remove a flag. That action must change the board. The timer stays at zero during the automatic opening and while you move between squares.

Try it on the board

Flag the mine and open nearby squares

The lower-left 1 proves that A at the top left has a mine. Flag A. The lower middle 2 now touches two flagged mines. Click that 2 to open B at the top right. B shows 1. Use this new number to find your next move.

1

1. The lower-left 1 proves that A at the top left has a mine. Flag A. The lower middle 2 now touches two flagged mines. Click that 2 to open B at the top right. B shows 1. Use this new number to find your next move.

2

2. The lower-left 1 proves that A at the top left has a mine. Flag A. The lower middle 2 now touches two flagged mines. Click that 2 to open B at the top right. B shows 1. Use this new number to find your next move.

3

3. The lower-left 1 proves that A at the top left has a mine. Flag A. The lower middle 2 now touches two flagged mines. Click that 2 to open B at the top right. B shows 1. Use this new number to find your next move.

Check each flagged mine with the numbers. When the flag count matches an open number, clicking it opens all its other covered neighbors.

Start a practice round
A number tells you how many mines are around that square. A 1 means one mine. Check the squares beside it and at its corners. Compare nearby numbers to find a square with no mine.

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